Day of the Tentacle Jack-O-Lantern
Posted by John Brownlee

For Halloween, the only jack-o-lantern worth a damn to the career gamer cephalophile: Purple Tentacle from the LucasArts game Day of the Tentacle wildly brandishing his incredible Shrinking Ray. I just played this game the other day, and it brought me back to more innocent, halcyon days… days when I was fascinated with tentacles not based upon their suitability for being gooily crammed up orifices, but because, when mutated, they try to take over the world.
Day of the Pumpkin [Kotaku]
Categories: Halloween, Cephalophilia, Photography
Posted at 12:09 pm on October 31, 2007
6 Comments -










This is awesome, Jon. But honestly you could have Goatse’d us and I’d be happy - it’s just nice to see you posting.
Comment by V. Blame — October 31, 2007 @ 12:55 pm
Oh also I have made you Jewish. Hence the “Jon”. Chappy Challoween.
Comment by V. Blame — October 31, 2007 @ 12:56 pm
ah, LucasArts and Sierra adventure games… what would we 80s geek-children be without you? ask yourself this Samhain: WWGTD?
What Would Guybrush Threepwood Do?
Comment by zanbowser — October 31, 2007 @ 12:57 pm
Upon seeing this I instantly went into a Robin Universe that was currently rife with nostalgia. The Decaf coffee, the wagon, almost everything about that game came back at me and I found that I missed it. So with this hunger to play it again, I downloaded a DOS emulator for mac and am currently downloading the game. :)
Thanks John! And post more! We miss you!
Comment by Robin L. — October 31, 2007 @ 1:35 pm
Awesome game. I can’t tell how many times I’ve played and finished it. I know every move by heart and still enjoy pulling it out to play it as some kind of interactive movie. It’s truly the game of a generation of computer geeks who listens to metal and walk like they’ve just learnt to dance and failed to understand the concept behind the act of dancing.
Comment by Hororo — October 31, 2007 @ 5:51 pm
Robin, you may want to try out the scummvm (.sf.net). It is a reimplementation of Lucas Arts’ own SCUMM interpreter which plays the games natively on all the modern OSes (and smartphones) without skips and better sound (-:
Oh, and Hororo, that’s the best description of the game I ever saw.
Comment by Andreas — November 1, 2007 @ 8:13 pm